![]() – A stat on all damage, determining both the chance of a proc to occur and sometimes the power of the proc. ![]() These changes should produce a much smoother difficulty curve to keep up with rather than a cliff face. They spawn a lot now.įixed teleporter “Horde Of Many” bosses being insanely overtuned on the initial teleporterįixed an issue causing speed bonus items to stack incorrectly, giving too much speed Increased gold gain in later stages to ensure you’re opening more chests/shops per minute than previous stagesįixed shrine of pain giving too much gold (it scales with hp)įixed Combat shrines not spawning enough enemies. Increased enemy scaling to compensate for the player’s increased intial power
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